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A learning project to understand lossless data compression using Huffman coding, built from scratch in Go. Based on Coding Challenge #3 — compressing and decompressing text files using Huffman codes.
// Useful for e.g. packing rectangular textures into an atlas. // Does not do rotation. // Before #including, // #define STB_RECT_PACK_IMPLEMENTATION // in the file that you want to have the ...
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