Realistic graphics with high-quality textures can consume significant amounts of graphics memory. While having a powerful graphics card is one solution, optimization is also a way to reduce VRAM ...
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
NVIDIA has officially launched its DLSS Transformer model as part of the 310.3.0 SDK, significantly advancing upscaling while reducing video memory requirements. This new approach directly tackles a ...
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